![]() ![]() I’ve slowly stopped doing many parts, as playing FoE just eats up too much time, for too little fun. I noted that FoE, over the last 4 years, is turning more into a chore than a pleasant diversion from work, while the creativity seems to have peaked. I filled out a survey on FoE recently, sent by Inno. Players have lots of good ideas, and I feel that creativity is not being well used by Inno. There could be more effort to vary quests, add in some creative bits and jsut mix things up a bit. I think that more fun coudl be added, without making the gmae easier or less profitable for Inno. That's just boring and not a lot of fun, and certainly not challenging in a strategic, interesting way. While there have always been production quests, there are quite a few more than last year. It's just that this event, and most of them lately, all seem a bit dull. The main event building is not exciting, but useful to new and mid-level players. ![]()
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